Build 0.8 release notes
Astral Flux ยป Devlog
New Features ๐
- Fourth world: technology/alien theme. This includes several new enemies, a boss and a mini-boss.
- New discoverable items (minimap unlock, extra heart, etc.)
- Add player ship area between levels with free upgrade and dialog sequences
- Add inter-level ship launch scene
- Add placeholder ending cutscene, credits scene
- Add a secret below the temple ๐ต๏ธโโ๏ธ
- Add new world 1 enemy
Bug Fixes/Improvements ๐
- Improve world destruction (destroy props, dynamically adjust waterfalls, add some indestructible tiles, etc.)
- Explosive barrels can now be picked up and thrown
- Improve level generation
- Improve tutorialization (dedicated tutorial sequence, improved Wrenchy rescuece sequence)
- Add upgrade icons to HUD
- Add "oxygen bar" to represent remaining time
- Fix for boss music not stopped in certain scenarios
- Improve boss death sequences
- Add support for non-16:9 aspect ratios via letter/pillar boxing
- Improve world 3 start area
- Improve game over screen
- Fix for coins persisted between runs
- Fix for auto fire interrupted in some cases
- Give dashing priority over climbing
- VSync now defaulted to on (use โnovsync to disable)
Balance Changes
- Remove water from levels
Known Issues
- Some SFX missing or out of place
- Various cosmetic issues
- Tutorial scene is shown until first level beaten
- Attempting to pause in the first few seconds of the tutorial freezes game
Files
astral-flux-0.8.zip 80 MB
Jul 23, 2022
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Astral Flux
Action platformer with roguelike elements
Status | Released |
Authors | Cosmocat, Studio VDS |
Genre | Action, Adventure, Platformer |
Tags | Atmospheric, Exploration, Procedural Generation, Retro, Roguelite, Sci-fi, Singleplayer |
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- Build 5 release notesOct 22, 2022
- Devlog #8May 30, 2022
- Devlog #7May 01, 2022
- Build 0.7 release notesApr 16, 2022
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