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Super Rocket Ride
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Devlog
Build 23 release notes
January 23, 2022
by
Cosmocat
B ug Fixes/Improvements ๐ Removed intro dev note and feedback form...
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Build 22 release notes
October 15, 2020
by
Cosmocat
Bug Fixes/Improvements ๐ Update Titanis coin requirement to something more sensible...
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Build 21 release notes
October 14, 2020
by
Cosmocat
New Features ๐ Display level number and name at start of level Bug Fixes/Improvements ๐ Fix some player movement edge cases Fix for some Venom levels missing coins Improve magnet hazard (minimiz...
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Build 19 release notes
October 03, 2020
by
Cosmocat
Bug Fixes/Improvements ๐ Fix for jittery player movement Fix for intro cutscene missing from previous build...
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Build 18 release notes
September 20, 2020
by
Cosmocat
1
#2d, #difficult, #pixel art, #unity
New Features ๐ Add ending cut scene Add final level: Showdown! Add new playable credits scene Implement some achievements (Steam only) Bug Fixes/Improvements ๐ Updates to intro cut scene Add opt...
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Build 14 release notes
April 28, 2020
by
Cosmocat
1
#2D, #Difficult, #Pixel Art, #Unity
Some additional progress on intro cutscene Add level names Add Titanis to star map (placeholder level/nothing to see yet) Replace exit platforms with switches (will tie into story) Add props to remain...
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Defining done/MVP
March 16, 2020
by
Cosmocat
1
#retro, #hardcore, #action, #devlog
So Felix and are in that proverbial "last 20%" home stretch... ๐ We've been trying to nail down what we think is going to be considered "done" as it pertains to a launch version/MVP. Here's what we...
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