Build 6 release notes


New Features ๐Ÿ™Œ

  • Add basic file-based input binding system (see this thread for details)
  • Add final cutscene

Bug Fixes/Improvements ๐Ÿ›

  • Update upgrade text to show percentage change
  • Fix some visual issues (sorting issues, misplaced props, etc.)
  • Add text type SFX to cut scenes
  • Fix issue where player could lock themselves out of boss room by quickly dashing under closing door
  • Fix for some waterfall heights being calculated incorrectly
  • Fix for waterfalls not recalculating consistently after a nearby explosion
  • Fix for possibility of tutorial crate launching player to ceiling
  • Fix for proximity mines not triggering from above
  • Telegraphy star fly attack

Balance Changes

  • Shrink world 3 start room
  • Update wall plant attack distance
  • Remove ceiling enemies from boss rooms

Known Issues

Files

astral-flux-6.zip 85 MB
Oct 27, 2022

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